which moved onto me cleaning it up on the computer, although this didnt get finished due to time pressing on and having to finish off some of the action prop designs as editing was required. The animatic came next and working with my layout drawings and a mannequin i put together in maya i managed to produce a simple video to help with pacing and visualisation. Which blogger is being nice enough not to let me upload and share. One this was done i moved onto modelling out my action props and passing them onto daniel to texture, taking his final barth to begin rigging. the rigging and skin weights took some time as i started off trying to make rigs that were far to in depth and complicated for barth before i found a happy medium and somehting that would give us the full range of motion that we would require. Daniel took over with the skin weighting after that so i could get a night of proper sleep but it proved to be more trouble than we thought. I then took back over skin weighting and after a couple of days managed to get the hang of it and get the final product deforming in a nice way. Once we had the rig the others had set up the room and we got animating. I was given the scenes i wanted which is the opening three and managed to get the animation done pretty quickly although i wish i had more time.
We managed to move quickly onto sound and me daniel and charlie sat in one of the sound studion recording as much a we could on our own in one night. Some of which proved useful but most needed re done in the morning. Me a daniel finished this off with some seriously stupid noises but they fit. This lead to the finishing touched with the sound editing on a video file that hadnt yet been composited and then the composited video was slotted in. Credits and title page added and we got our finished film which we are all pretty happy with :D